Games
Towers of Aghasba Review
Towers of Aghasba invites players into a vibrant open-world experience..
Towers of Aghasba invites players into a vibrant open-world experience, blending settlement-building with the restoration of lush ecosystems on a fantastical island. Developed by Dreamlit Entertainment, this title marks the studio’s debut and is available on Linux, PC (Microsoft Windows), and PS5.
A Visual and Conceptual Delight
The game stands out for its visually distinctive style, offering a fresh take on the exploration-survival genre. It centres itself around a core mechanic: rejuvenating the ecosystem. As players plant a colossal tree and upgrade it, the island slowly comes back to life, with flora and fauna gradually reappearing. One of the game’s most rewarding features is to see these physical changes in the world.
Early Development Hiccups
Being an early-access title, Towers of Aghasba is still rough around the edges. Resource gathering, for instance, feels unbalanced. The issue lies less in the cost of items and more in the storage mechanics—small chests hold less than half of the player’s inventory, forcing you to spend more resources simply to store what you’ve gathered.
Similarly, climbing mechanics, reminiscent of Conan Exiles, require significant refinement. The character frequently glitches while climbing, making it difficult to control, and initiating climbs is often frustrating due to what feels like mismatched bounding boxes on terrain. Nevermind trying to climb out of water onto rocks.
Combat, too, lacks polish. Striking an enemy fails to deliver any sense of impact, leaving encounters feeling underwhelming and clunky. However the creature design is stunning and the world feels relatively full of activities to do.

A Promising Foundation
Despite its flaws, Towers of Aghasba showcases immense potential. Its unique aesthetic, compelling concept, and focus on ecosystem restoration set it apart from typical survival games. As a fan of the genre, I find myself rooting for its growth. With further development and attention to its mechanics, this game could blossom into something truly remarkable. For now, it’s a promising journey worth keeping an eye on.
Games
Rune Factory: Guardians of Azuma Brings Its Village-Building Magic to PS5 and Xbox
Half a million people have already lost themselves in the fields and festivals of Azuma, and now PlayStation and Xbox players finally get their chance. Rune Factory: Guardians of Azuma is making the jump to PS5 and Xbox Series X|S on February 13, 2026, and if you’ve been waiting for a game where you can spend hours perfecting your village layout, wooing a literal god, and purifying corrupted lands with sacred dance powers, this might be exactly what you’ve been looking for.
While the game launched on Switch and PC back in June 2025, the PlayStation and Xbox versions aren’t just straight ports. You’re getting all the free post-launch content baked right into the base game from day one. Marvelous Europe is also throwing in the Rune Factory 4 Hero Outfit Bundle as a bonus for all digital versions.

The game drops you into Azuma, a sprawling Japanese-inspired world where you play as an Earth Dancer, essentially a mystical farmer with combat skills and the power to literally dance corruption away. But you’re not just tending your own plot of land, you’re rebuilding entire villages from the ground up, strategically placing buildings to bring people back and restore the land. You can recruit the villagers you’ve befriended to fight alongside you or help manage your growing empire.
What caught my attention is the sheer variety packed in here. You’ve got monster collecting, village construction, exploration across seasonal-themed areas, dynamic combat with new weapons like bows and talismans, and the classic Rune Factory romance options where you can court gods and mortals alike. The anime-style graphics look gorgeous, with each village drawing from different aspects of Japanese culture and festivals.

The digital editions start at €59.99 for standard, €69.99 for Digital Deluxe with the Seasons of Love and Festive Attire bundles, and €79.99 for Super Digital Deluxe that adds a soundtrack and art book. Physical editions for PS5 will be up for pre-order soon. If you’re planning to dive deep, you could easily sink a hundred hours into perfecting your villages, maxing out relationships, and hunting down every secret tucked away in those seasonal landscapes.
Games
The Boys VR Game Announced: Trigger Warning Hits Quest & PSVR 2 in 2026
The writers’ room from The Boys actually worked on this game. That’s not the usual “inspired by” licensing deal where developers get a style guide and some logo files. Developer Arvore sat down with the people who craft those jaw-dropping twists and the cast who deliver them.
The Boys: Trigger Warning launches in 2026 for Meta Quest and PlayStation VR 2, putting you into an original story as a brand new Supe. You’re not playing as Homelander or Butcher. Instead, you’ll uncover a grotesque Vought secret that turns a family outing into carnage. So they’re not holding back on the show’s signature brutality.
Series creator Eric Kripke had been teasing “other kinds of video games” for weeks, and now we know what he meant. This stealth-action VR experience has you infiltrating Vought alongside The Boys, seeking revenge “in the most chaotic way possible.” If you’ve watched the show, you know exactly what kind of chaos we’re talking about.
The game drops the same year as the fifth and final season of The Boys, which premieres April 2026 on Prime Video. Vought Rising, the 1950s prequel series, is also on the horizon. Arvore seems positioned to expand the universe right when everything else wraps up.
We’ve seen Homelander pop up in Call of Duty and Mortal Kombat, but a dedicated game exploring original Vought horrors? That’s new territory. The Boys delivers hilarious, sometimes genuinely disturbing moments that keep you hooked with its wild storyline, so stepping into that world in VR sounds very exciting.
Keep your eyes on any gameplay footage for Vought facility details. Those production designers love hiding lore in background signage and corporate propaganda. We’ll be pausing every frame.
The Boys series returns for its fifth and final season in April 2026 on Prime Video.
Features
Minecraft 1.21.11 – Spears, Undead Riders & Ocean Beasts
A new era of mounts, weapons, and mayhem hits Minecraft as Mojang drops its latest update, bringing a wave of undead cavalry, deep-sea creatures, and a brand new weapon.
With 1.21.11, Mojang has introduced the Mounts of Mayhem update. New mobs, weapons, mechanics, and world behaviour. Following earlier 2025 drops, this update shifts the spotlight onto traversal and combat, giving players more ways to move and fight. We took a deep dive into every confirmed feature to break down exactly what’s arriving in this chaotic new chapter.
What Is Mounts of Mayhem?
Mounts of Mayhem is the fourth Minecraft game update of 2025, following The Spring to Life (25 March 2025), Chase the Skies (17 June 2025), The Copper Age (30 September 2025).
This drop focuses entirely on mounts, riders, and mobility upgrades. It introduces new creatures across multiple biomes. It finally adds a way to get the classic zombie horse in survival, a brand-new weapon class, and refreshes how players navigate land and sea. Everything is designed around dynamic movement. There’s jousting with spears, diving into oceans on undead nautili, or thundering through deserts beside skeletal raiders.

The Spear: Minecraft’s New Combat Style
Minecraft gets a new weapon: the spear, available in all main material tiers.
- Works with two attack modes: Jab for fast melee, and Charge for mounted or sprinting attacks.
- Introduces a fresh combat rhythm focused on spacing and momentum.
- Paired with a new enchantment, Lunge, which adds mobility at the cost of hunger.
Undead Riders of the Desert
Camel Husks
A new undead camel-like mount found in deserts and badlands.
- Typically spawns with a rider.
- Can be tamed once the rider is dealt with.
- Behaves like other undead mobs (Smite-vulnerable, burns in sunlight on land).
Parched
A new skeleton variant for hot biomes.
- Uses a bow that inflicts Weakness.
- Often rides camel husks alongside spear-wielding husks.
- Does not burn in daylight.
The Nautilus Rises
Nautilus
A brand-new aquatic mount found in deep oceans.
- Tamed with pufferfish, then mountable with a saddle.
Grants the Breath of the Nautilus effect, freezing the oxygen bar so players do not drown while riding. - Attracts drowned naturally.

Zombie Nautilus & Coral Zombie Nautilus
Undead variants appearing in regular and warm oceans.
- Can spawn with drowned jockeys riding them.
- Tamable once the rider dismounts.
- Behave as undead: burn in sunlight on land, react to Smite, etc.
Zombie Horses Return From the Dead
Long requested and now fully supported:
- Zombie horses spawn naturally in plains and savanna as part of new rider encounters.
- Can be tamed after unseating the rider.
- Can wear all tiers of horse armor, including the new netherite variant.
- Count as undead and burn in sunlight.
Mount Armor Overhaul
Two major additions expand mount customisation:
- Nautilus Armor – copper, iron, gold, diamond, and netherite variants.
- Netherite Horse Armor – now craftable via a smithing upgrade, making it the strongest armor for horses and zombie horses.
How Gameplay Will Change
Mounts of Mayhem provides a lot of different ways to move around in the game.
- Spears transform both foot combat and mounted combat.
- Horses can now swim, making rivers and lakes far easier to cross.
- Underwater travel with mounts thanks to the nautilus family.
- Desert biomes become more dangerous with parched riders and undead cavalry.
- A lot of new ‘jocky’s’ were added giving mob collection players additions for their zoo’s.

Full Feature Breakdown
New Weapon
- Spear (all tiers)
- Lunge enchantment (3 levels)
New Mounts & Mobs
- Nautilus
- Zombie Nautilus
- Coral Zombie Nautilus
- Camel Husk
- Parched
- Zombie Horse (expanded features & natural spawns)
New Effects
- Breath of the Nautilus
Mount Armor
- Nautilus armour (copper → netherite)
Netherite horse armour (craftable)
Major Mechanics
- Horses can swim
New jockey encounters across deserts and oceans - Undead mob rules applied consistently to new mounts
Technical Additions
- Updated data pack version
- Updated resource pack version
- Item component updates
- Item tag updates
- Entity texture updates
- Entity model updates
- Bug fixes and behaviour tweaks
Final Thoughts
This drop adds a fair amount of new features, mobs and mechanics. There are more ways to traverse terrain now, along with mob-collecting opportunities and interaction for players (jousting.) Ever since the announcement that Mojang was releasing drops instead of slower updates, a lot has been added into the game.
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